

Reunite the hand with the clock and your next task is to figure out what time to set it to.Īs you wander around the rest of the bakery, there are a few clocks that are conspicuously stopped at 10:35 (you can see the real time on your wristwatch when you open your inventory). Use some scissors to snip it off and you find the second clock hand. Over on the other side of the room is a patch over some art on the wall. Open the door and immediately on your left is a clock with a missing hand. Then jump up onto the roof and drop down onto the balcony over to your right. From the front of the bakery, climb the ladder. Instead of trying to mess around with the ground floor, it’s easier to start upstairs.

You need to find the missing keys for the cash register from around the bakery and enter the code to continue. It’s missing some keys and the picture just behind conspicuously shows the numbers 1576. However, before you set off, look at the cash register on the left. You will have to avoid her grasp as you explore the building for clues. You will see the Baker working away in the kitchen. Make your way over to the pretzel-topped building and walk through the front door. It is most likely associated with BP_Spider.After the trials and tribulations of your first day in Hello Neighbor 2, you wake up back in your news studio with a new mission: investigate the town bakery.

These paintings probably only had a decorative intent due to their framing.Īn unused spider web can be found in Alpha 2's files. The same test maps above, but with different rock placements and an almost transparent water in the middle.Īn unused set of five paintings can be found in Alpha 2's files. OceanWater_ExampleĪ different version of the LakeWater_Example, different rock positions and aggressive looking water that has no collusion, so you fall forever.Ī Screenshot of TranslucentWater_Example. LakeWater_ExampleĪ test map that has many rocks that have no collision and Water.Ī Screenshot from OceanWater_Example.

When during idle mode, the player is invisible to the neighbor but still get caught only if you bump into him.ĭevelopers play area, accessible by typing "open Neighbor_3" into the Alpha 2 command console (accessed by pressing ~).Ī Screenshot from LakeWater_Example. It changes the Neighbor mode both idle and hunt mode. Almost all of Alpha 1's objects are still in Alpha 2's files.Ġ is a secret button that can be inserted in the game without using the console commands.
